Archive for March, 2011

March 18, 2011 7

Combining Cocos2D with UIKit and UIToolbar

By admin in Uncategorized

Cocos2D is an awesome 2D iphone game engine, it’s just really really good and the code inside is nicely organized. However, to a beginner using Cocos2D it would seem that it does not work with UIKit based applications, this impression is largely Cocos2D’s fault. I recently started a new game, and my plan is to [...]

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