Archive for January, 2011

January 30, 2011 1

Cocos2D Forced Kerning

By admin in Uncategorized

In Cocos2D you display text, any number of ways. A popular method for displaying text is to use BitmapFont, that is – a font created in a program which outputs two files. A bitmap (say a png for example), and a plain text ‘.fnt’ file, containing information regarding where each character is in that file. [...]

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January 27, 2011 0

New Stanford course is online

By admin in Uncategorized

I learned a lot by watching the original course, nothing like having someone explain in lecture form, after reading about these concepts for a while. And now it looks like, they’ve updated the course. The new instructor has a more calm style, seems like it will be good. http://itunes.apple.com/us/itunes-u/developing-apps-for-ios-sd/id395631522 This is from the first few minutes [...]

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