So here we are, a solid month later – and i’ve finally submitted something to the app store. It’s been a real amazing learning process, i’m so glad I started undertaking it.
When I look at objective-c now, it makes sense to me finally and that took a long time with my thick skull. I probably couldn’t have done without cocos2d, since it allowed me to ease into objective-c as a visual person instead of data in/data out.
Tomorrow I’ll post a tutorial on combining a cocos2d main view with a proper UIKit options screen using a delegate class. Which is really important, because I find that most games try to go the full code route and their UI ends up suffering.
But for now… LittlePhysics!
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