So i took a hiatus, I took a beautifully long trip to spain with my girlfriend.
I’m back now, and I finally have an ipod touch to actually try to put things on.
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I stumbled on cocos2d framework, and it’s really great. The way it’s structured is excellent, and if you’re coming from an actionscript background the properties, [self parent], [self addChild:someNode] and the idea of ‘stage’ display list hierarchy will really make ease you into learning Objective-C.
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I recommend reading this, as I did, to get your feet wet.
It’s outdated, slightly, but you can still do it using cocos2d 8.1 (newest at time of writing). THE Cocos2d Tutorial
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Once I was done with that, i read on how to install the Cocos2D 8.1 – Xcode template
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Once you have that, and pop open the cocos2d xcode project that COMES with cocos2d, skimming through the examples, you can honestly really start whipping up something.
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I got my ipod touch device today in the morning, and by 3pm I had already made something on it that I was playing around with!
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